Hideo Kojima says one of his new games is “almost like a new medium,” with the potential to change the video game and film industries.
Speaking to The Guardian, Kojima didn’t share anything specific about his new games, but said in broader terms that one of them is almost an unprecedented endeavour, and that he’s been waiting for the technology to be available to make it.
“It’s almost like a new medium,” he said. “If this succeeds, it will turn things around, not just in the game industry, but in the movie industry as well.”
Reiterating that it’s completely fresh technology and a new concept, Kojima said that he’d perhaps have more commercial success if he wasn’t the first person to create new things, as usually the second or third person to attempt something is the one who can make it work in an everyday setting. “For the first person, everything is hard,” he said. “But I want to be the first. I want to keep being the first.”
Kojima is likely working on a sequel to Death Stranding, per a slip from star Norman Reedus, and is working on a project with Xbox, using its cloud technology. Of the two, it feels more likely he’s referring to the Xbox project, as it’s not the first time he’s spoken about it in such grand ways – when it was announced in June Kojima called it a “never before seen concept” that relies on cutting edge technology.
“It’s a completely new game that no one has ever experienced or seen before,” Kojima said. “I’ve waited very long for the day when I could finally start to create it.”
Announcing a collaboration with Xbox caused some to question Kojima Productions’ connections to PlayStation, where its previous title Death Stranding is a console exclusive, forcing the studio to make clear it still has a “very good partnership” with the publisher.
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Ryan Dinsdale is an IGN freelancer. He’ll talk about The Witcher all day.